Dire Shark

is a Dire Animal

is a Shark



4e

D&D 4 facts

  • Level: 14
  • Type: Skirmisher
  • XP: 1000
  • Entry: Mounts
 

D&D 4 sources

 



3e

         
   TN   
         

Pathfinder facts

  • CR: 9
  • XP: 6,400
  • Size: Gargantuan
  • Type: Animal
  • Tags: aquatic
  • Initiative: +6
  • Senses: blindsense 30 ft., keen scent
  • AC: 23, touch 8, flat-footed 21 (+2 Dex, +15 natural, –4 size)
  • HP: 112 (15d8+45)
  • Saves: Fort +14, Ref +13, Will +8
  • Speed: swim 60 ft.
  • Melee: bite +17 (4d10+15/19–20 plus grab)
  • Space: 20 ft.
  • Reach: 20 ft.
  • Abilities: Str 30, Dex 15, Con 17, Int 1, Wis 12, Cha 10
  • Attacks: Base Atk +11; CMB +25 (+29 grapple); CMD 37
  • Feats: Bleeding Critical, Critical Focus, Great Fortitude, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Skill Focus (Perception)
  • Skills: Perception +25, Swim +18
  • Organization: solitary
  • Treasure: none
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Animal
  • Tags: Aquatic
  • Size: Huge
  • CR: 9
 

D&D 3.5 sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 23, Dex 15, Con 17, Int 1, Wis 12, Cha 10
  • AC: 17 (-2 size, +2 Dex, +7 natural)
  • Advancement: 19-32 (Huge); 33-54 (Gargantuan)
  • Attacks: Bite +17 melee
  • CR: 9
  • Damage: Bite 2d6+9
  • HD: 18d8+54 (135)
  • Initiative: +2 (Dex)
  • Organization: Solitary or school (2-5)
  • Qualities: Keen scent
  • Reach: 10 ft. by 50 ft./10 ft.
  • Saves: Fort +14, Ref +13, Will +12
  • Size: Huge
  • Skills: Listen +7, Spot +7
  • Speed: Swim 90 ft.
  • Tag: Aquatic
  • Terrain: Any aquatic
  • Treasure: None
  • Type: Animal